View Full Version : Water reflections
Water reflections:
I've noticed that if a rifle is within view (crouched or "at the ready" etc.) the water reflects the rifle image across the ponds and lakes.
I haven't tested this during the night, but can confirm that this is the case during the day in WoRs.
Can anyone else confirm that this is also the case for them?
Just an update to this minor observation, it appears to be any object in front of your own view is reflected on the surface of the water. I tried again to confirm and if you're in amongst the reeds, you get the same result.
Obviously this is not going to be significant but thought it'd be worth mentioning.
TrustyJam
10-17-2016, 12:00 PM
It's how the engine renders reflections. Nothing we can do about it. :)
Thanks for the report though!
- Trusty
Fancy Sweetroll
10-17-2016, 12:05 PM
But at least it costs pretty much 0 fps for realtime screen space reflections :)
It's how the engine renders reflections. Nothing we can do about it. :)
Thanks for the report though!
- Trusty
Ah, fair enough. I thought it was worth mentioning.
This in no way effects my gameplay, just an observation as I was hiking around.
Cheers Trusty
But at least it costs pretty much 0 fps for realtime screen space reflections
Yep, I guess the pay off far out ways this small engine issue.
Cheers Fancy
Closing thread, new engine version update in Oct 2016.
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