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Legion
05-09-2018, 06:03 AM
Been gone for a while but got on today and played a bit. I had alot of fun but one thing that bothered me is the hit detection seemed way off, I aim at someone a few feet away and miss them even though I was dead on, I'd understand missing if I was 100yds away or something but not within 10yds

Fancy Sweetroll
05-09-2018, 03:53 PM
Was the player you were shooting at, moving or standing still?

Legion
05-09-2018, 11:21 PM
Was the player you were shooting at, moving or standing still?

Standing still. Even if he was moving I still should have hit the shot, the bullet would be travelling to fast. This happened on multiple occasions and I as wondering if it had something to do with the hit detection or ballistics.

Poorlaggedman
05-10-2018, 01:09 AM
I'd really like to see some bigger organizations do some video studies on ballistics such as firing at an enemy behind a fence to get an average idea of the effectiveness of certain things in certain situations.

Bravescot
05-10-2018, 01:58 AM
I'd really like to see some bigger organizations do some video studies on ballistics such as firing at an enemy behind a fence to get an average idea of the effectiveness of certain things in certain situations.
Easier said than done with the ability to prevent randoms getting involved. Public servers and all.