Legion
10-03-2015, 08:24 PM
I've been looking but I haven't found anything on the forum so I'll just post this. I think they should have screen effects for different things.
1 blood effects on screen: if someone in front of you or near you gets shot there should be some splatter or blood on the screen.
2 screen shake: when you are near cannons or explosions your screen should shake because of the blast. I've been behind a few cannons while they fired irl and they shook my whole body. It was awesome.
3 screen blur: I think screens should blur for suppression or shock. And they should blur more for different situations. Ex. If my unit is approaching a battery and they fire at us point blank then I think that should have a huge blur/suppreion effect on my unit. But if I'm advancing on an enemy infantry it wouldn't blur as bad depending on how much they are firing on you and how many there are.
I can't really think of anything else but if I do I'll add them, yall tell me what yall think and add some ideas
1 blood effects on screen: if someone in front of you or near you gets shot there should be some splatter or blood on the screen.
2 screen shake: when you are near cannons or explosions your screen should shake because of the blast. I've been behind a few cannons while they fired irl and they shook my whole body. It was awesome.
3 screen blur: I think screens should blur for suppression or shock. And they should blur more for different situations. Ex. If my unit is approaching a battery and they fire at us point blank then I think that should have a huge blur/suppreion effect on my unit. But if I'm advancing on an enemy infantry it wouldn't blur as bad depending on how much they are firing on you and how many there are.
I can't really think of anything else but if I do I'll add them, yall tell me what yall think and add some ideas