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Quaker
12-18-2018, 10:19 AM
Of the 10,000+ encounters of the Civil War, few would have been fought between even amounts of men.

Is it feasible to have a cycle of maps where defenders are vastly outnumbered but have very strong defensive positions?

Perhaps 75 vs 35 or something like that.

This could create a whole different type of game within the game and add variety.

(Sorry if this has been proposed before).

Leifr
12-18-2018, 10:22 AM
That would be a tough one I think. Even if each defender landed a killing shot, there would still be another forty men to over-run their position.

LaBelle
12-18-2018, 10:48 AM
That type of thing just wouldn't work. We know more about warfare now than they did then, and we're unafraid to take grievous losses because we respawn. Things like Burnsides Bridge now? The Confederates would be overrun within minutes, because no ones afraid to die.

Its a good idea if we had fortress maps, or some way to block off sections of the map, but currently it's just not feasible.

anderon46
12-18-2018, 12:19 PM
I feel this is a great idea/concept. I think maybe a ratio of 60/40 would be great. Defenders have cover advantage (bit like that one harpers ferry match). So they should be able to whittle numbers down at a higher rate.

Quaker
12-18-2018, 12:50 PM
I feel this is a great idea/concept. I think maybe a ratio of 60/40 would be great. Defenders have cover advantage (bit like that one harpers ferry match). So they should be able to whittle numbers down at a higher rate.

Labelle, I am talking about new types of maps for these types of scenarios, not the current ones.

Yup, and give attackers two flags and stacks of tickets as they’ll take heavy losses.

“Survival Mode” means the defenders have to see out the clock, not take an objective. Attackers have to kill them all.

And give us some bad weather to create a super-tense dark-ish atmosphere as we fight for every square inch.

The possibilities and variations are endless.

Ramirez Nicholas J.
12-18-2018, 06:21 PM
This kind of game mode might be easier with say, cannons to defend your position.

SwingKid148
12-18-2018, 06:38 PM
You already have this game play.

It is called the ticket system. Attackers get more tickets.

Poorlaggedman
12-18-2018, 08:15 PM
I did events where the odds were stacked many times including 2-1 and 3-1 but the killing power of the individual is greater with semi-auto and fully auto weapons. It depends on the map.

I would point to the fact that a lot of people think it would be an easy win for the team with the advantage as evidence the gameplay doesn't yet sufficiently model the circumstances that this would and did happen and why a larger attacker might not just throw themselves into a giant meelee and expect to come out on top.

Sox
12-21-2018, 03:04 PM
You already have this game play.

It is called the ticket system. Attackers get more tickets.

I was just going to say that too lol.

SwingKid148
12-21-2018, 06:55 PM
I was just going to say that too lol.

*hi5*

anderon46
12-24-2018, 02:18 PM
You already have this game play.

It is called the ticket system. Attackers get more tickets.

That's totally illogical to state the ticket system replicates actual numbers.

If so, you could have 1 v 1 servers, where one player has 100 tickets and the other has 60 and say this is a realistic representation of 100 men attacking 60.

SwingKid148
12-24-2018, 11:58 PM
They do represent actual numbers.

Attackers do get more tickets than defenders. That has been around since before the morale system in the before time, long long ago.

anderon46
12-27-2018, 09:36 AM
They do represent actual numbers.

Attackers do get more tickets than defenders. That has been around since before the morale system in the before time, long long ago.

Ok, so us two can realistically re-enact Gettysburg by playing 1 v 1. I will be Reb and have 70,000 tickets, and you can be Union with 100,000 tickets.

Or, is it possibly more realistic having more players, weighted towards the ratio of participants. :confused:

SwingKid148
12-27-2018, 11:27 AM
Ok, so us two can realistically re-enact Gettysburg by playing 1 v 1. I will be Reb and have 70,000 tickets, and you can be Union with 100,000 tickets.

Or, is it possibly more realistic having more players, weighted towards the ratio of participants. :confused:

It is not weighted towards participants.

It is only weighted towards who is attacking on a skirmish area. If Union is defending, they have less tickets. If those rebel scum are defending, they have less tickets. :p

A. P. Hill
12-27-2018, 08:14 PM
This whole concept of tickets for the skirmish areas you are now playing - are just that for the skirmish areas.

And this is still E.A. this is no where near final release or done as yet. :)