View Full Version : Officer Quantity per side
Vulcarin
03-22-2019, 11:41 AM
Hi Devs, Playing Harpers Ferry yesterday as CSA and noticed we had 3 officers on our side. Has the officer count been upped recently and i missed it?
Mogyoro15
03-22-2019, 11:55 AM
I’ve noticed this happening as well. I believe it happens when multiple people select the officer class at the exact same time and quickly spawn in at the beginning of the round.
John Cooley
03-22-2019, 02:55 PM
Now that would be fun to test with both sides choosing Officer on a TS countdown ... all at the same time. /evilgrin
Jagdmann
03-22-2019, 05:04 PM
Not totally on topic but as this discussion is up i'd like to ask if we might see 3-4 officer slots per regiment/company on the drill servers some time. It would really help for organized drill Events and such. Thanx for response!!
Redleader
03-22-2019, 05:25 PM
Not totally on topic but as this discussion is up i'd like to ask if we might see 3-4 officer slots per regiment/company on the drill servers some time. It would really help for organized drill Events and such. Thanx for response!!
The exact 'number' of officers & Nco's was debated for a lengthy period, the main idea was to limit this class to prevent so called 'ramboing' or 'heroes of the wild west'.
However it might be nice if server admins could set the number of officers/nco's & flags so multiple regiments can have an officer/flag.
SwingKid148
03-22-2019, 06:29 PM
I'd suggest bringing back my thread :P
https://www.warofrightsforum.com/showthread.php?5242-Drill-Camp-Class-Limits
Hinkel's response:
Right now, the script for each regiment (their uniform, class names, restrictions and such) is used for all game modes.
Bit more complicated to split the system. But could be an option for the future :)
Ted E. Bear
03-23-2019, 02:04 AM
ive only ever seen it happen personally when the teams are full. Maybe its kind of like the "misfire" feature. We must've gotten some better primers now.
Matt(Fridge)
03-28-2019, 03:18 AM
I was thinking about it the other day. It may be a good idea once server pop gets a bit higher to experiment with 3 regiments selectable in a skirmish area.
TrustyJam
03-28-2019, 04:37 AM
I was thinking about it the other day. It may be a good idea once server pop gets a bit higher to experiment with 3 regiments selectable in a skirmish area.
We very well may experiment with this. :)
- Trusty
Mogyoro15
03-28-2019, 01:10 PM
When will server pop be likely to increase?
McMuffin
03-28-2019, 02:38 PM
I think with all of the measures to prevent officer Rambo, a possible bump by one in officer limit would be helpful. Or possibly even scale it based on the player count on servers?
SwingKid148
03-28-2019, 09:29 PM
I like the idea of another regiment to select.
EneCtin
03-30-2019, 12:55 AM
I like the idea of another regiment to select.
Me too. 3 or 4 distinct regiments on the field, each with its own agenda, offering support to one another. Sounds good.
Only conceivable downside is if all 3 or 4 officers concentrate on one spot, you get a very effective gatling gun from their 4 revolvers (even 2 revolvers can stop a charge if not coordinated enough). Other than that, is fine
Maybe 1 officer every 30 people, lower than that, those 6 shots would take out too many of the available enemy team too fast (irl, I guess, one man with a 6 shooter (5 shooter) would have counted much less )
Matt(Fridge)
03-31-2019, 09:23 PM
Me too. 3 or 4 distinct regiments on the field, each with its own agenda, offering support to one another. Sounds good.
Only conceivable downside is if all 3 or 4 officers concentrate on one spot, you get a very effective gatling gun from their 4 revolvers (even 2 revolvers can stop a charge if not coordinated enough). Other than that, is fine
Maybe 1 officer every 30 people, lower than that, those 6 shots would take out too many of the available enemy team too fast (irl, I guess, one man with a 6 shooter (5 shooter) would have counted much less )
Trusty said earlier in the thread that they are probably going to try this. They definitely need to try 3. Maybe four if the server population gets high enough and theres still room for infantry
Samuel Dixon
04-16-2019, 03:49 PM
The exact 'number' of officers & Nco's was debated for a lengthy period, the main idea was to limit this class to prevent so called 'ramboing' or 'heroes of the wild west'.
However it might be nice if server admins could set the number of officers/nco's & flags so multiple regiments can have an officer/flag.
Yes. Please.
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.