Texas Poppin B
My Youtube:https://www.youtube.com/c/SarisTX
January 31st - Update 94 Released!
- Added 14th skirmish area to Antietam: Skirmish at East Woods. During the late afternoon of September 16th, General Hooker, by request of General McClellan took his corps across Antietam creek at the upper bridge in order to locate the rebel flank. At 1800 hours the 42nd PA and 3rd PA reserves were sent out in a skirmish formation to probe the East Woods for rebels. The skirmish that followed when Hood’s Texans engaged them lasted until dark at 2100 and would cause a few hundred casualties (among them the 42nd PA Colonel). While not often talked about, the evening skirmish before the battle early next morning was an important event as it alerted Lee as to the direction of the Union attack the next day and he would thus shift his army strength to counter Hooker in the morning at Hagerstown Turnpike and Miller’s Cornfield.
Attachment 7845 Attachment 7846
- Major rework of the Bloody Lane skirmish area to better reflect the area during the battle.
- Most likely greatly optimized the smoke when theres 100 or more players on a server, greatly improving the FPS.
- Improved the headbobbing algorithm resulting in smoother camera movements between movement speed transitions. The camera going crazy if you are standing idle while exhausted and getting shelled by the artillery should also no longer be a problem.
- Material pass on most weapons.
- Added zoauve specific hairstyles.
- Fixed up hair issues under certain light conditions.
- Replaced 12th SC on several skirmish areas. Expect major changes in available regiments soon.
- Fixed the UI target on the shooting range of the Drill Camp.
- Fixed your current regiment not being shown when pressing T.
- Improved the third person revolver aim animations while kneeled.
- Corpses will no longer have weapons that cant be picked up.
- Trusty
Texas Poppin B
My Youtube:https://www.youtube.com/c/SarisTX
- Corpses will no longer have weapons that cant be picked up.
So we can pick up weapons from the dead?
If so can we pick up weapons from the dead of the opposite side?
And does this include swords and pistols?
February 5th - Update 95 Released!
- Replaced several regiments on the skirmish areas with the newly created ones in order to properly represent the units that fought at the particular skirmish areas.
- Improved the morale loss scaling algortihm depending on the amount of players on the server, resulting in skirmish areas lasting longer and allowing for more kills.
- In Formation and Skirmishing now also improves stamina regeneration. In Formation gives an improvement of 50% where as Skirmishing gives an improvement of 25%.
- Reduced headbobbing by 50%.
- Added a victory jingle for the winning faction as the skirmish round ends.
- The victory screen will now display how many players died In Formation, Skirmishing and Out of Line, instead of random numbers of Killed, Wounded and Missing.
- Enabled character shadows if the shadow setting is set to Very High.
- The regiment selection UI no longer resets itself while the player is selecting a regiment/class after the victory screen has been shown.
- Activating the text chat while the worcam is active, no longer makes T and Tab unresponsive.
- Added new music to the Main Menu.
- Added 32 new regiments:
Confederates
4th Alabama
8th Alabama
8th Florida
1st Georgia
18th Georgia
20th Georgia
6th Louisiana
14th North Carolina
2nd South Carolina
3rd South Carolina
17th South Carolina
Holcombe Legion
Palmetto Sharpshooters
4th Texas
5th Texas
1st Virginia Cavalry
13th Virginia
30th Virginia
Union
1st Delaware
14th Indiana
7th Maine
2nd Maryland
15th Massachusetts
7th Michigan
20th New York
51st New York
28th Pennsylvania
32nd Pennsylvania
72nd Pennsylvania
4th Rhode Island
10th United States
2nd Wisconsin
- Trusty
Nice! cant wait to play these regiments! Especially the 2 new Texas regiments!
Texas Poppin B
My Youtube:https://www.youtube.com/c/SarisTX
The 72nd PA the sister unit to the 69th Pennsylvania!!
- Kyle